I STILL have way too many games!

Well, 6 years after my last post and I still have too many game that I have yet to finish. This blog is to help me keep track of my progress on them! (Spoilers. Duh.)

Monday, February 8, 2010

Take what ye can! Give nothin' back!

So I took the option to sacrifice the boy's mother since I remembered how much of a useless bureaucratic bunch the mage circle is and I figured no good could come from killing a child. Of course my knight party member hated the idea and i lost 17 points with him, but I'll just save some kittens or somethign and get it back.

For all the trouble it caused the demon responsible was not too hard, after laying down a storm area it was on it's tail for half the fight. So after saving the child, and the town, and the still sick lord, I get a brief thanks and then sent buggering of on a quest to cure the lord.

I wondered if I should have taken the demon's offer of power instead of killing it, but then decided to just like my rogue steal everything the the palace not nailed down (not like the guards cared). Also the knight companion didn't seem to object at all to my b&e and larceny, either he felt slighted too or just inconsistent AI. not much good it did me, there was only a couple useful items and the rest just got about 9 gold. Tomorrow I'll go off some where else on the map, not sure where, I heard the town I was previously in got attacked so that may be interesting.

One creative bit of advertising I came across in the game was some guy at the camp sight talking about how he has this quest to a great lost stronghold that is over run with monsters and ma have tons of valuable items. This then leads to a prompt where I could download this quest for just 10$. So basically the game has NPCs built in to pitch DLCs as the come out, a lot better than a ticker on the start screen (which the have), or advertising on the xbox dashboard (which the do).

Something I forgot to mention yesterday was that I am playing the game like KotOR, pausing the action constantly to plan out each move (for my character at least, the others in the party handle themselves quite well so far), a tactic that the game never mentions. If it wasn't for watching some online reviews it would have taken me quite a while to know it was possible, and even knowing it took a while to figure out how. Basically, hitting LT brings up a radial menu and while it's up my character can select targets while the action is frozen, but using it this way is never mentioned and toggling the menu has to be turned on (or else LT has to be held down the whole time).

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