I STILL have way too many games!

Well, 6 years after my last post and I still have too many game that I have yet to finish. This blog is to help me keep track of my progress on them! (Spoilers. Duh.)

Wednesday, October 19, 2011

There's no place like the Mojave

Well I finished Old World Blues today, and it was rather interesting.

After going back over all the locations in the ma a second time to pick up any items or quests I missed, I was finally ready to confront the b rain of Dr. Mobious.

Whom was actually a rather silly and eccentric hero.

Turns out that the whole "robo-scorpion" menace was part of part of a larger plan to keep the other brains occupied, along with some digital OCD, so that they would never figure out a way to escape Big MT and subject the word to their crazy science. When the Courier showed up the auto dock that removed the brain had to compensate for the bullet wound, thus recalibrating and figuring out how to do proper brain transplants. So if the think tank ever got the courier's brain back they would be able to analyze it and reproduce the results backwards, getting new bodies and walking out of the Big MT.

So after finding all this out I had a chat with my brain and decided to talk it over with the think tank. Due to the side quests I did earlier all the brains but the leader agreed that killing me and leaving the Big MT was a bad idea, and the leader agreed that me killing him was not in his best interest. The epilogue starts and I remember that I still don't have my brain, so the story says that my brain stayed happily in it's tank for the rest of it's days.

So I got a nifty gun that teleports me to the Big MT whenever I want and so I go back and get my brain back, contradicting the ending instantly, and retrieving my sine and heart while I was at it. Also I made off with over 2400 pounds of weapons, armor, and junk. I would of had more but I had to keep repairing my expensive talking stealth suit and then selling off junk to get my money back. By the end of it I reached the final level cap of 50 and took the perk that gives me strength and health promotional to my moral standing in trade. Since I was really good, I'm now really strong and tough, and I'll regain my morals in Lonesome Road any ways. :)

Also the whole brain, hear, and sine thing was all a clever allusion to the wizard of Oz. neat! :)

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