Finished a few more missions today, including finally beating the 2nd mission with a perfect score. I figured out that not filling all 5 action spaces causes the actions to be executed sooner and the left over space rolls over to the next round, so even though you attack less there is much less wait between attacks. I also cam across some speical mission statues that act as teleporters to different areas of the world map, which cuts down on traveling a little.
I was doing well getting perfects on the missions until I took one mission to take out a giant Cactuar, the thing killed everyone in the party with one shot of 1000 needles each. Turns out that it's a B class mission (I have just started on C) and 56th in the mission list (i just finished 11) so it's a bit out of my league for now.
The game feels like they took 2 different games and smashed them together. One is a very linear story driven JRPG and the other is a open world monster hunter game. So 27 hours into the JRPG I'm now in the monster hunter game and most likely going to spend 20 hours just in that before finishing off the JRPG.
Tuesday, May 24, 2011
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